Author: alexanderwales

Worth the Candle, Ch 178: The White Room

The White Room was one of the special rooms of the Erstwhile Manor, one which Amaryllis was well-acquainted with. It had no windows, instead being lit by several complicated and expensive methods that spread gentle white light through the entirety of the space. The walls were white with cream-colored accents, and the few pieces of […]

Worth the Candle, Ch 174: The Blade of the Self

Optics 20, Clarity:When you hold or touch, directly or indirectly, a lens or prism of any kind, you can alter its properties (e.g. altering focal point, concavity, refractive index, thickness). Any alterations you make will revert once you are no longer holding or touching the lens or prism. This includes biological lens, e.g. in the […]

Thoughts on Adapting Worth the Candle for Tabletop RPGs, Part 3: Gold Magic, Revision Magic, Still Magic, Warding

Part 1 here, Part 2 here. Gold Magic I think this one is definitely the hardest of the magic systems to adapt, mostly because by its very design it’s entirely antithetical to tabletop design philosophy. That said, I don’t think it’s impossible, just difficult. A gold mage has tactile telekinesis, which grows in power the more […]

Thoughts on Adapting Worth the Candle for Tabletop RPGs, Part 2: Flower Magic, Pustule Magic, Druids

Part 1 here. Flower Magic Flower mages are another mage that’s at least somewhat close to the wizard/sorcerer archtypes that are common in TTPRGs. If you squint at them, the flower buds that flower mages use are similar to spells. There are some themes to what flower magic can do, mostly within the realm of […]

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