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Thoughts on Adapting Worth the Candle for Tabletop RPGs, Part 2: Flower Magic, Pustule Magic, Druids June 28th, 2019

Part 1 here. Flower Magic Flower mages are another mage that’s at least somewhat close to the wizard/sorcerer archtypes that are common in TTPRGs. If you squint at them, the flower buds that flower mages use are similar to spells. There are some themes to what flower magic can do, mostly within the realm of nature or ...

Thoughts on Adapting Worth the Candle for Tabletop RPGs, Part 1: Entads, Exclusions, Tattoo Magic, Blood Magic, Bone Magic June 20th, 2019

Worth the Candle is a fantasy web serial that I write about (among other things) D&D, or more broadly, tabletop roleplaying games. A lot of it is commentary on TTRPGs in one way or another, with some just being fantasy kitchen sink, except doing weird spins on things instead of just cliches. Within this world are ...

State of Writing, 2018 July 11th, 2018

About four years ago, I made two posts that cataloged the progress on various writing projects that were either in progress, stalled out, or something else. Since it’s been a long time since I’ve taken inventory, I decided to do that again, but a little more abbreviated. Glimwarden Currently on my website, Glimwarden has thirteen chapters published, ...

The Two Types of Tropes July 17th, 2016

A trope is one of those things that you often see in movies, television, and prose fiction, some bit of storytelling grammar that recurs over and over. A policeman tells the hero that he’s only a few days from retirement, which makes his death all the more tragic. A scientist explains something complicated and someone ...

Review: Massive Chalice January 21st, 2016

I’ve been playing Massive Chalice lately, and it bothered me enough that I feel the need to write a review. No spoilers, because the game doesn’t really have a story. Long-view Gameplay There are two core gameplay mechanics in Massive Chalice. The first is long-view gameplay, which takes place over the course of three hundred years. Here, you’re ...

Shadows of the Limelight: Post Mortem January 12th, 2016

Spoilers for Shadows of the Limelight follow. If you keep reading, not only will none of this make sense to you, but you’ll also deprive yourself of enjoying the actual book. So if you haven’t read it, get out of here. I still intend to finish up the second appendix and write an epilogue, and I have ...

Creating superpowers through “Yes, And” January 12th, 2016

Okay, so I’ve never actually done improv. But one of the basic principles is that you’re never supposed to deny and offer made by your partner. If your partner says “I just bought a pet zebra”, you don’t say, “No, you didn’t buy a zebra” because that leaves the scene with nowhere to go. Instead, ...

A Critical Review of Harry Potter and the Methods of Rationality March 25th, 2015

This is a critical review of Harry Potter and the Methods of Rationality by Eliezer Yudkowsky. If you haven’t read it, be warned that this review contains major spoilers. I don’t mean “critical” with overtones of “faultfinder” or “censurer”. I mean “critical” as in “a judgement of the merits and faults”. If you really, really ...

The Metropolitan Man: Post Mortem February 27th, 2015

About a year ago I wrote a novel-length fanfic about Superman called The Metropolitan Man. This blog post will make absolutely no sense to you unless you’ve read that first, and, as per the title of this blog, is probably something that you will find boring. At any rate, since this is currently my longest (completed) ...

(The Lack of) Methodological Problems in High-Rise Syndrome Cat Studies February 27th, 2015

There’s a popular fact that gets thrown around a lot: cats can survive falling from great heights, and actually survive more often when dropped from a greater height (above seven stories). There’s also a popular rebuttal to this: the study which came to this conclusion was only looking at cats that came into the emergency room, ...

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