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Digital Natives March 02nd, 2010

So there’s this theory that people of my generation have some huge advantage with technology because we were born into it; the buzzword is “digital native”. The idea is that because we were exposed to digital technology while growing up, our brains have been wired differently, our neural networks better able to respond to ...

The Future of Narcissism March 02nd, 2010

Alright, so my old friend Travis necroed a note I had posted on Facebook some four years ago about the disposability of content in the modern age. Because it was short, here’s the entire thing note reposted: Most people don’t realize this, but we live in what used to be called the future. Don’t believe me? ...

Exploiting Multiple Universe Time Travel February 01st, 2010

Let’s say you’re in a nondescript room with a box that can move things backwards in time. Every hour, on the hour, it moves whatever is in it to fifteen minutes ago, but offset by a few meters so that in ends up in a different box (the boxes are labeled). You have ...

The Wierd Inversions of Singularity Fiction January 26th, 2010

Alright, first a definition of terms: the Singularity is sort of the Geekpocalypse. Only instead of dying, or going to heaven, we all become super intelligent and transcend into almost unimaginable beings of immense power. Supposedly, this will happen because of a large number of advances in technology – brain uploading, artificial intelligence, ...

The Future Will Be Customized January 12th, 2010

The archaic model of production was artisan based. If you wanted shoes, you went to a cobbler, who would take measurements of your feet, and a few days later you would come back to pick up your order. If you were poor, you would buy shoes secondhand, or just go barefoot. The old model ...

Everything Wrong with Terminator Salvation December 18th, 2009

Alright, so I just got done watching all of the Terminator movies nearly in a row, and there is so much about the fourth movie that bugs me. So this is why I have a blog. I’ve always been of the opinion that plot holes should always be thought through first, to see if they’re ...

The Geometry of D&D December 08th, 2009

Alright, this post is about both D&D and math; that’s your cue to click over to some other tab or window before you get bored to death. 4th edition D&D uses non-Euclidean spaces to simplify combat. Rules-wise, this means that moving along the diagonal counts as the same distance as moving vertically or horizontally on ...

The Economics of D&D November 07th, 2009

Note: if you’re reading this on Facebook, keep in mind that it’s imported from my blog, “Things Which Bore People”, which is exactly what it sounds like. There really isn’t such a thing as economics in D&D. All items are given a static price, regardless of scarcity. For example, a player couldn’t buy up ...

RPG + Exercise November 04th, 2009

Okay, so I was talking with Anni and Alyssa about what would motivate me to exercise, and I decided that what would work best is some way of tying my use of the internet to an exercise bike. Anni suggested that I just tie it to the power supply, but I don’t like that ...

The Ethics of Animals September 30th, 2009

A couple of days I got in an argument with my girlfriend while watching TV. There was an episode of Bones on where they go to investigate a dog fighting ring. I don’t really find that all that sad. Here’s why. With dog fighting specifically, dogs are being made to kill each other ...

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